![half life 1 textures half life 1 textures](https://slm-assets.secondlife.com/assets/944356/lightbox/8e3d2ffad0cc8001c245685d1cb8425e.jpg)
this problem goes away if I either use DirectX 8. 09:40:13 Identifier HL1Textures Scanner Internet Archive HTML5 Uploader 1.7.0 1 View DOWNLOAD OPTIONS 1 file TORRENT 1 file ZIP IN COLLECTIONS on The original source photographs for the Half-Life 1 textures uploaded by the game's only texture artist Karen Laur. But with FX5200, in both dxlevel 80 or 90, the textures seem normal When youre done, save the WAD anywhere you like (although it will need to be in your Half-Lifevalve folder if you plan to use Method 1, below). Double-click a texture to edit it, and press Ctrl+T in this view to see it tiled. In Windows XP with X850 Pro and mat_dxlevel = 90, the textures display correctly. To add subsequent textures to the WAD you are working in, press Ctrl+E. It baffles me that Valve implemented widescreen but could not be bothered to scale the HUD to your resolution. When playing in 1920x1080, or god forbid 4K, the HUD elements are comically small. DirectX 8.1 rendering mode) with X850 Pro, the textures start displaying correctlyģ. Because Half-Life and its expansions were designed to run in 640x480, the UI gets smaller the higher your resolution goes. The above behavior is with DirectX 9 rendering mode (mat_dxlevel = 90)Ģ. (It will most likely be called something different if youre using a mod or a different game.) 5: Go to the 'models' folder inside of the 'Valve' folder. But in the first config (X850 Pro), many of the textures are pitch black. Half-Life 1 Full 4k Texture Enhancement Mod (Comparison) Corey 108 subscribers Subscribe Subscribed 1.7K 74K views 3 years ago This mod replaces all of the textures in Half-Life. 4: Lets say, youre looking for the scientist model in HL1. Well, I couldnt find any userconfig.cfg in my half life folder so I used my autoexec and I added -nofbo in my launch options, so my game is running perfectly now thanks so much :,D. In the second config (FX5200), the game textures all look as expected - no artifacts or anything, all good. System config is: 775i65G motherboard, 512 MB RAM (dual channel 256+256), ATI X850 Pro VIVO (w/ Catalyst 6.2 suite - the folder name to which it extracts the files is called "6-2_wme_dd_cp_30314").Ī second config I tried is: exactly the same as the first config, except X850 Pro replaced by GeForce FX5200 (w/ ForceWare 81.98 driver). Apologies if this turns out to be the wrong subforum, but I think the issue I'm describing has to do with some quirk of the gfx card or its driver, so I thought it's better to open this thread here.